Final Confrontation Confronted
Tuesday, March 21st, 2006We have completing with great enthusiasm the Final Confrontation of Simon Kane. This is a momentous mark for the crew of ORIGIN. I must say that my Co Director Takeshi Hiraoka stood strong to some of the adverse conditions surrounding the shoot that put us behind schedule. Takeshi was very sick after the shoot and we were all exhausted. I could say this was the second most exhausting shoot of the project next to final fight. I was under a huge pressure trying to relinquish control on my child to my crew and just focus on acting. The first day was smooth considering the tardiness of the camera and some of the crew. Even with our set backs there was adequate help this time that we did not have on previous shoots. For the most part we have figured out methods that do not have Takeshi nor myself being directors, grips, pa’s and ect. Maestro Curtus who play Rosario Fernandez played compelling, believable and complex character to complement my character Simon. This shoot was once again guerrilla, as we have no budget at this point so everything we pull of is nothing short of amazing. Every shoot I learn more what to do and what not to do but there are always new challenges that accrue.
The second day had a much different energy that would not as productive. The tardiness issue put us drastically behind schedule, as I myself was 30 min late do to a wrong turn on a one way. I was caught up in the external forces that seem to have the crew bickering over nonsense to a point where I could not deliver simple lines. Chris Gee my First AD was able to use is people ability to help us create boundaries and the lines of control we need to complete this thing on time. I have not seen the footage yet but I am sure it looks good. Pete Smith our DP pulled out all stops with his gear by deploying his HDV cam and his 35mm lenses to give us an incredible image that we could only dreamed to have. In closing I really has not hit me yet that we pulled it off. There is usually a high that happens shortly after the shoot but I am sure it will hit me once I start chopping this thing up.